elcome back to another exciting segment where we take a glimpse into some of the most exciting and iconic games that have made a mark in history, and some of the hidden gems of the retro era.
It’s been far too long since we had a reason to return to the wonder and deadly world of Pandora and now it’s time for Gearbox's awesome shooter Borderlands 2. The original hooked me with its great gun play, constant stream of loot and generally hilarious writing but have plenty of room to grow, a few minor complaints aside developer Gearbox has succeeded in making a sequel and an improvement over the first game in every way.
The story of the original borderlands is clearly shoe horned in around the original game play, it had moments when it came together for sure but overall it felt flat and forgettable, but with Borderlands 2 the studio really upped there game weaving together all the characters in jumbled plot points of the first game into a story that makes sense.
You play as a vault hunter, essentially a bad ass treasure hunter that is on Pandora to look for vaults. Sadly, Handsome Jack, the games villain has other plans and before you know it you are wrapped up in a quest to stop him destroying the entire world, the story is a big clique to know but it serves as an easy backdrop with excellent writing. Borderlands 2 really pushes the really witty writing and crude humour that came out in much of the game’s first dlc, with quests that introduce you to a number of bizarre and funny characters.
The main story has the odd moment that even manages to be touchy, but this often feels a bit out of place when during the rest is filled to the brim with creative and good humour. Gearbox has done a better job this time round making your character feel more like your character, when the options are still really limited they have added the ability to change the skins on your head and your body, more importantly they have reworked much of the interface, resulting into a number of improvements to the overall experience. There are shuttle things like the way the menu pulls outside your character, the edition of more options to sort your quests, and the always on mini map that makes borderlands 2 much improved over its predecessor.
Then sense of place in the world of Pandora has never been stronger, the lands you explore and the creatures you fight all establish the feeling that you’re on a world that feels once alien that somehow came to frontier America, and while you return to a couple of places in the first game the new spiralling sections of the world you get to explore are diverse enough to not become boring and to pretty enough to occasionally warrant a good look around.
Progressing through the story so that you can see them credits roll is a perfectly fine reason to play borderlands 2, but for many more people it’s the grind that is the most rewarding, just like diablo randomly generated loot drives the game play experience, each time you gun down an enemy or tear open one of the many chests or containers there's the chance of a shiny new gun will tumble forward. The best moments come from running up to a freshly discovered weapon and comparing it to the stats of your current loadout and equipping it to see how it works, you strive to get past a really tough boss fight and you get that one gun that perfectly suits your play style, it's just so dam rewarding.
Of course all that killing and looting that you levels what you can do in Borderlands revamped skill tree system. Outsides is each classes unique ability, the original borderlands didn't do much to the new skill trees to make each branch feel all that different and more viable than the others, this is not the case with Borderlands 2 where each class skill tree not only has more skills to put points into but each branch has good enough powers that will make you feel hard pressed when allocating points. Well not all classes can create super diverse builds Borderlands 2 defiantly makes skill trees more significant and to make classes much more adaptable to you play style.
The games four classes all play great too, and who you pick really comes down to your play style, if you want to be super aggressive you can check out the dual wielding maniac that is the Gunzerker or the current slinging Commando, those of you who appreciates a bit more shuttle approach can play as the magic feeling Siren or the ninja like Assassin, they are all worth playing and after you finish the campaign and then play again on the new game plus you can always roll a new characters for another go.
Though going through 30+ hours of shooting alone sounds boring you can always join up to about 3 other players in borderlands 2 seamless co-op, if you join a friends game you can complete quests that you have already finished if you do quests that you haven't discovered you'll always have the options to skip them in your base game. It’s really smartly done, less smart though is the fact that the loot is shared between all players, meaning if you are playing with stranger or even gun hoe friends you need to work to get the loot distributed equally, my advice pick your partners wisely unless you want to be frustrated. Alone or with friends gearbox knows how to make a shooter the enemies are varied enough to keep things interesting and the shooting controls feel snappy making combat something to look forward too.